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AI Insights · Timothy · October 2022

Top 5 Roguelike Games on Android in Turkey Q3 2022

Discover how the top 5 Roguelike games performed on Android in Turkey during Q3 2022, with insights on downloads, revenue, and active users.

Top 5 Roguelike Games on Android in Turkey Q3 2022

During the third quarter of 2022, the performance of the top 5 Roguelike games on the Android platform in Turkey showed varied trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these metrics.

Hero Wars: Alliance experienced a notable increase in weekly downloads, peaking at approximately 34.9K in the last week of September. Weekly revenue for the game saw fluctuations, reaching a high of around $51K in late June before declining and stabilizing around $15K-$20K in September. Active users peaked at 61.2K towards the end of the quarter, showing a significant rise from 25.5K in late June.

Idle Heroes maintained steady weekly downloads, starting at about 6.5K in late June and gradually decreasing to around 3.2K by the end of September. The revenue trend was relatively low, with a peak of approximately $14K in late June and a decline to around $1.7K by the end of the quarter. Weekly active users remained stable, fluctuating around 20K-25K throughout the quarter.

Soul Knight had a consistent performance in weekly downloads, with numbers ranging from 2.4K to 7.4K, peaking in early July. Revenue remained modest, hovering around $100-$200 per week. Active users showed a slight decline from 34K in late June to 28.1K by the end of September.

Diablo Immortal saw a significant spike in weekly downloads, with a peak of 12.9K in early August, before tapering off to about 754 by the end of the quarter. The game’s revenue peaked at approximately $18.6K in late June and gradually declined to around $6K by the end of September. Active users also saw a decline from 25.9K in late June to 12.7K in late September.

RAID: Shadow Legends experienced a steady range of weekly downloads, fluctuating between 2.3K and 4.2K throughout the quarter. Revenue remained consistent, averaging around $4K-$5K per week, with a notable dip to $2.7K in early September. Active users hovered around 22K-25K, with a slight dip in mid-September.

These insights, courtesy of Sensor Tower, highlight the diverse performance trends of Roguelike games in Turkey. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022